Sienna
a simple, fast-paced one-button platformer by SimonLarsen (https://tangramgames.dk/games/sienna/)
You need löve runtime to run this app.
version 0.2.8-1 adds:
- Spec files directory changed to ‘own’ so that uninstalling cleans the data
- Improved credits menu
version 0.2.9-1 adds:
- Added slow motion effect when there are 3 ghosts (jumping on walls)
- Added more new assets
- Music tracks selected randomly for every level
version 0.3-1-1 adds:
- Third parallax layer added
- Pair of bugs caused by the slow motion effect corrected (limit to the audio pitch and zoom to prevent music from stoping and zoom from going too far)
version 0.3-2-1 adds:
- Reduced size of some assets by changing compression to jpg
- Added temple walls background
version 0.3-3-1 adds:
- Fog layer on the temple levels
- Restored third parallax on mine levels
version 0.3-4-1 adds: - Offset for the classic assets corrected
version 0.3-5-1 adds: - Improved fog and extra front layer for the temple levels
version 0.3-6-1 adds: - You can now select classic assets to play the game just as the original developer designed
v0.4 adds:
- Global illumination and normal maps
- Bats (animated sprites and sounds)
Known issues: Landscape mode does not work the first time you rotate the device, rotate the device twice and landscape mode should work. Corrected on version 4.2
Version 4.2 Update:
- Resolution Fix: The game is now set to a resolution of 1080 x 2340, which ensures a perfect stretch on both portrait and landscape modes. If you experience issues with other resolutions, feel free to fork the game and share your fixes!
- Seamless Device Rotation: Device rotation is now fully functional, providing a smooth transition between portrait and landscape modes.
- New Shadow Effects: Added a dynamic shadow casting effect to the intro for improved visual depth.
Important Note:
This may be the final update (unless any critical issues arise). I've pushed the GPU to its limits with this update—performance is generally good, but some levels may experience slight stuttering (although it's still playable for me). If you encounter significant performance issues, you can always revert to the previous 4.1 version.
The Version 4.3 Update introduces the following enhancements:
- Multiplayer Support for Up to 4 Players: Play with friends by connecting up to four gamepads or keyboards to your phone. New players can join the game at any time during gameplay.
- Improved Camera Movement: Enjoy smoother, more fluid camera movement along the Y-axis for a better visual experience.
- Optimized Screen Stretching: Get a wider view with enhanced screen stretching, specifically optimized for 1080 x 2340 resolution displays.
**Version 4.4 Update**
**Key Improvements:**
- **First Sailfish Tampella Build (5.0)**: I've successfully packaged the first love2d game for Sailfish OS 5.0 (tampella)
- **Compatibility with Lua 5.4**: All deprecated functions have been replaced, ensuring seamless compatibility with the latest Lua version.
- **Lighting Enhancements**: Shaders and light sources have been revamped, providing more realistic lighting effects in-game.
- **Reflective Materials**: Normal maps and reflective surfaces now accurately simulate how light interacts with different materials. Wet surfaces look wet, while other reflective materials shine brightly.
**Gameplay Features:**
- I've started implementing support for Noobhub, a multiplayer and network messaging platform and multiplayer server compatible with multiple game engines, including CoronaSDK, Moai, Gideros, and LÖVE.
- **Chathud**: A custom chat interface has been introduced, serving three main purposes:
- Interface to GPT4ALL and ollama for creating AI-powered game assistants and NPCs (GPT4ALL server and models not included; setup required).
- Interface to Noobhub servers for seamless player communication.
- Parse specific commands to change game options using natural language.
**Chathud Features:**
- **Autocompletion**: As you type, you'll see suggested commands to help you quickly navigate the chat interface. Press the "TAB" button on your keyboard to use autocompleted suggestions.
- **TTS Support**: In-game characters and AI assistants can talk to you, provided you have a running TTS server.
version 0.4.5-1: This version solves an issue with the algorithm controlling the background bats caused by making a false assumption when porting the math.atan2 functions to the newer counterparts in lua. As a consecuence the angle of the bats did not correspond to their movement direction. This has been solved in this new version.
Version 0.4.6-1
From level 5 onwards, I've replaced static fog with a new dynamically generated effect using an optimized algorithm. While this makes graphics more spectacular, it still pushes hardware limits, causing occasional stuttering that may impact gameplay. If you're affected by the stuttering:
- Try classic assets from the options menu
- Or stick with version 0.4.5 to avoid the issue
Enjoy!
The game is fully playable but not flawless, If you want bugs to be fixed feel free to contribute or open issues on https://codeberg.org/glitchapp/sienna-mobile
Keywords:
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Version 0.4.6-1
From level 5 onwards, I've replaced static fog with a new dynamically generated effect using an optimized algorithm. While this makes graphics more spectacular, it still pushes hardware limits, causing occasional stuttering that may impact gameplay. If you're affected by the stuttering:
- Try classic assets from the options menu
- Or stick with version 0.4.5 to avoid the issue
Enjoy!
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